Whoever
Said Golf Was Supposed to Be Fun?
Gimmicks to appeal to young people send the
wrong message. Face it, the sport is cruel.
By Christian Chensvold
in the Wall Street Journal
Representatives from
the golf and business industries last week unveiled HackGolf.org, an initiative
designed to address the calamity of the sport's rapidly diminishing number of
participants. The sport has lost five million players in the U.S. over the past
decade, according to the National Golf Foundation, including a 30% drop in
golfers age 18-34. Since conventional ideas—such as encouraging faster play
through a television ad campaign and youth programs such as The First Tee—have
done little to halt the decline of golf in America, Hack Golf aims to
crowdsource random and radical ideas as a way of thinking outside the tee box.
GPS nanotechnology on golf balls, for example, would certainly make finding
them easier.
In the keynote
presentation at the 2014 PGA Merchandise Show in Orlando, Hack Golf founders
Mark King, CEO of TaylorMade Golf, and associates Joe Beditz, CEO of the
National Golf Foundation and business strategist Gary Hamel, asked what the
industry can do to make golf more fun. They're asking the wrong question,
because whoever said golf was supposed to be fun?
Is learning the violin
fun? Is becoming a competitive chess player fun? Minigolf, with its colored
balls and Ferris wheels, is fun. But the satisfaction derived from real golf is
much more profound than the word "fun" would suggest. Golf is
something like rock climbing, except the risk is not a shattered back but a
bruised ego.
It's for those who,
however laid back they might otherwise be, have an alpha streak that keeps them
impervious to the ritual humiliation the sport inflicts. Golf is beyond fun: It
is the ultimate sporting test of physical coordination, mental focus, strategy
and nerves. "It takes a special kind of person to play golf," an
instructor at Golf Manhattan once told me, since for those who take it up later
in life, "it's just too hard."
Golf will always be an
elite sport, but not in the old-fashioned way of country-club expense and
exclusivity. Municipal courses are affordable on even a modest income, and
cheap clubs are easily found on eBay. Those willing to wade through conflicting
teaching methodologies will find a lifetime supply of free instruction on
YouTube.
Today's golf elitism
comes down more to individual temperament, and part of that is shaped by the
age in which we live. Technology has made acquiring equipment and absorbing
information easier than ever. But it may also have eroded our collective
willingness to take up long-term challenges, since, for some, learning golf
will be the equivalent of enrolling in 10 years of medical school. Is golf
hard? Damn hard, but today's taskmaster is more likely Father Time than Old Man
Par.
During the
presentation, Ted Bishop, president of the PGA of America, wondered how to
deliver 30-, 60- or 90-minute golf experiences to consumers—however much time
they're willing to carve out between texting, Facebooking and watching movies
on their phone—yet admitted that golf doesn't currently offer such a product. A
slow round of golf is asking a lot of today's young people, whose idea of fun
is probably not six hours of painstaking frustration. The ancient game of golf
(the modern game goes back to 15th-century Scotland) may simply be incompatible
with 21st-century lifestyles, in which case the fault lies not in the sport,
but in ourselves. The golf gods are cruel, and to ask the game to meet us on
our terms rather than us on the game's terms could bring about divine
retribution through a nationwide plague of lipped-out putts.
In my case, however,
it was technology that introduced me to golf. At age 41 I hit my first ball on
the high-tech simulator at Brooks Brothers in midtown Manhattan and was
instantly hooked—or rather sliced. To get young people involved, perhaps
simulators, with their video-game-like interaction, could be installed in
high-school gyms along with practice mats and nets. The
train-'em-young-and-indoors approach is certainly working in Korea. Adolescents
are also less self-conscious about learning physical movements than middle-aged
adults, and are already in the mode of studying challenges like trigonometry
and foreign languages.
As for those over 34,
there's a quote I can't find—something ubermenschy and from someone like
Nietzsche or Baudelaire —about "superior beings" deriving pleasure
from things that are difficult and challenging. Perhaps the National Golf
Foundation needs to sponsor a "Have you got what it takes?" campaign
aimed at Type-A overachievers. Using Armed Forces recruitment strategies makes
more sense to me than sugarcoating the challenge of golf with a fabricated fun
factor. "If you think golf is relaxing," Bob Hope once said,
"you're not playing it right."
Mr. Chensvold is a
freelance writer in New York.
A wiki link on golf can be found at: http://en.wikipedia.org/wiki/Golf
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